Combinations - Two People
Fellowship Skill | Effect | Color |
Clash of Arms | Direct damage. You and your fellow smash your target as if caught between a hammer and anvil. | RED, RED |
Misdirection | Damage Over Time. Working together with a fellow you both are able to cause deep wounds in your target. | YELLOW, YELLOW |
Rallying Cry | Restore morale. You and your fellow let out a piercing rallying cry envigorating yourselves and all other fellowship members around you. | GREEN, GREEN |
Planned Attack | Restore power. Your superior coordination with your fellow energizes you both. | BLUE, BLUE |
Combinations - THREE People
Fellowship Skill | Effect | Color |
Resounding Strikes | Direct damage. Striking together you and your fellows tear your target asunder. | RED, RED, RED |
Deception | Damage Over Time. The initial contributor will cause a deep wound. | YELLOW,YELLOW, YELLOW |
Mustering of the Troops | Restore morale. You and your fellows let out a piercing rallying cry envigorating yourselves and all other fellowship members around you. | GREEN, GREEN, GREEN |
Three Pronged Assault | Restore power. Your superior coordination with your fellows energizes you all. | BLUE, BLUE, BLUE |
Wrath of the Righteous | Damage and Healing. Working with your fellows you are able to crush and wound your target while also rallying your fellowship members. | RED, GREEN, YELLOW |
Strength of the Pure | Many buffs and Healing. Working with your fellows you are able to crush your target while also rallying and energizing your fellowship members. | BLUE, RED, GREEN |
Sinister Plan | Damage and power restore. Working with your fellows you are able to slash and wound your target while also energizing your fellowship members. | YELLOW, BLUE, RED |
Will of the Strong | Damage and Healing over time.Working with your fellows you are able to wound your target while also rallying and energizing your fellowship members. | GREEN, YELLOW, BLUE or BLUE, YELLOW, GREEN |
Combinations - Four People
Fellowship Skill | Effect | Color |
Hail of Blows | Direct damage. Striking together you and your fellows tear your target asunder. | RED, RED, RED, RED |
Chaos in the Ranks | Damage Over Time. Working together with your fellows you all are able to cause deep wounds in your target. The initial contributor will cause a particularly nasty wound. | YELLOW,YELLOW, YELLOW, YELLOW |
Call to Arms | Restore morale. You and your fellows let out a piercing rallying cry envigorating yourselves and all other fellowship members around you. | GREEN, GREEN, GREEN, GREEN |
Power in Numbers | Restore power. Your superior coordination with your fellows energizes you all. | BLUE, BLUE, BLUE, BLUE |
Ent's Stand | Damage and Healing. Like an Ent pooling all reasorces, your fellowship can crush and wound your target while also rallying and energizing all. | RED, GREEN, YELLOW, BLUE or RED, BLUE YELLOW, GREEN |
Noble's Honour | Many buffs and Healing. With a true noble's honour your fellowship is able to crush and wound your target while also rallying and energizing all. | BLUE, RED, GREEN, YELLOW or BLUE, YELLOW, GREEN, RED |
Silent Path | Damage and power restore. Working with your fellows you are able to slash and wound your target while also energizing your fellowship members. | YELLOW, BLUE, RED, GREEN or YELLOW, GREEN, RED, BLUE |
Eagle's Eyrie | The power of great eagles in their eyries is matched by your fellowship as you crush and wound your target while rallying and energizing all. | GREEN, RED, BLUE, YELLOW or GREEN, YELLOW, BLUE, RED |
Pounding Echoes | Direct and timed damage. | RED, RED, YELLOW, YELLOW |
Planned Charge | Damage and restore power. With a well planned charge, your fellowship crushes the enemy while being energized. | RED, RED, BLUE, BLUE |
Ent's Heart | Direct Damage and healing. With an Ent's resilience and strength, your fellowship crushes your target as they rally back morale. | RED, RED, GREEN, GREEN |
Deadly Whispers | Damage over time and healing. Your fellowship’s deadly whispers herald a deep wound in your foe and an energizing triumph. | YELLOW, YELLOW, BLUE, BLUE |
Silent Glory | Damage over time and healing. Your fellowships silent wound and worthy glory rally everyone. | YELLOW, YELLOW, GREEN, GREEN |
Noble Lineage | Like ancient nobles, your fellowship is able to crush your target while also rallying everyone's morale. | BLUE, BLUE, GREEN, GREEN |
Combinations - Five People
Fellowship Skill | Effect | Color |
Entish Justice | Direct damage and great heals. | RED,GREEN, YELLOW, BLUE, RED |
Wrath of the Oathbreakers | Your fellowship strikes with such wounding wrath as to summon an Oathbreaker to assist you even as you rally and energize all. | BLUE,RED,GREEN, YELLOW, BLUE |
Leaves of Lothlorien | Swirling like the leaves of Lothlorien, your fellowship strikes from all sides, leaving wounds that slow while rallying and energizing all. | YELLOW, BLUE, RED,GREEN, YELLOW |
Valour Unashamed | Your fellowship crushes and wounds your target with unashamed valour, which removes fear, restores morale and enegizes all. | GREEN, YELLOW, BLUE, RED,GREEN |
Ent's Rage | Direct and timed damage. With an Ent's strength and with your fellowship's blows, crush and wound your foe. | RED, RED, RED, YELLOW, YELLOW |
Whispering Leaves | Damage over time. Working with your fellows you are able to crush and wound your target. | YELLOW, YELLOW, YELLOW, RED,RED |
Noble Blood | Recover morale and power. Like those of true noble blood, your fellowship rallies and energizes from all past loss. | BLUE, BLUE, BLUE, GREEN, GREEN |
Pure of Heart | Recover power and morale. The pure of heart fear no foe and your fellowship can rally and energize in the midst of any battle. | GREEN, GREEN, GREEN,BLUE, BLUE |
Combinations - Six People
Fellowship Skill | Effect | Color |
Thunder of the Oakenshield | A truly flawless display of fellowship coordination, all fear and wounds are removed as all enemies are crushed. The target will take bleeding (DoT) damage. | RED,GREEN, YELLOW, BLUE, RED, GREEN |
Wings of the Windlord | The target will take bleeding (DoT) damage. Blue players each summon a Greater Noble Spirit for one minute. The sprit acts as a temporary pet, attacking its owners' targets. | BLUE,RED,GREEN, YELLOW, BLUE, RED |
Dawn on the Deep | A truly flawless display of fellowhip coordination, two Oathbreakers are summoned as your target is heavily disabled. | YELLOW, BLUE, RED, GREEN, YELLOW, BLUE |
Whispers Under the Mountain | Remove fear. A truly flawless display of fellowhip coordination, all fear and wounds are removed as your target is heavily disabled. | GREEN, YELLOW, BLUE, RED,GREEN, YELLOW |
Break the Door | Direct and timed damage. You fellowships fury cripples your foe and crushes all nearby enemies. | RED, RED, RED, |
Hew the Stone | Damage, healing.. Your fellows hew into your foes like masons on stone, energizing each other and drawing forth an Oathbreaker shade to fight for you. | RED, RED, RED, RED, RED,BLUE |
Roll the Drums | Healing and direct damage. The rolling drum of your fellowships blows on your foe and causes pain to nearby foes and hope to flourish in your ranks, removing fear and wounds. | RED, RED, RED, RED, RED, GREEN |
Tramp of Doom | Direct and timed damage. Your fellowship tramples your foes, inflicting deep wounds. | RED, RED, RED, YELLOW, YELLOW, YELLOW |
March of Ents | Healing, direct damage. Like the nigh unstoppable march of the Ents, your fellowship rallies and energizes as they crush your foes. | GREEN, RED, RED, RED, RED, BLUE |
Chill of Bone | Healing, damage over time. Your fellowships strikes deep, bone chilling wounds on your foe, rallying and energizing each other as they fight. | GREEN, YELLOW, YELLOW, YELLOW, YELLOW, BLUE |